Saturday, July 25, 2020

Insomniac Games

Excited to have joined Insomniac Games in Jan 2020. Looking forward to a lot of amazing projects.

Tuesday, July 30, 2019

Magic Leap


For the past couple of years, I've been a part of the Magic Leap team in Studios where we recently released a couple of projects: Undersea, Create & Tonandi






Wednesday, February 18, 2015

Contributions to Various Titles

Throughout the years at Shadows in Darkness and Darkside Games, the team has been able to assist in producing some quality work for various clients.

We worked on outsource character art assets for a new mobile MOBA called Vainglory.


We worked on several character for Tell Tale Games new exciting interactive storytelling adventure in the Borderlands universe, Tales From the Borderlands.


Darkside helped Insomniac by creating early rapid prototypes for Sunset Overdrive’s multiplayer mode.

Borderlands The Presequel


Darkside Game Studios worked with our good friends over at Gearbox and 2K Australia on Borderlands The Presequel. Great project with some exciting new enemies and gameplay elements! 

Sunday, March 31, 2013

Recently Released

I worked on several of these titles through SID and DGS as an artist and contract art production manager.





Friday, July 6, 2012

Spec Ops: The Line



I worked with the talented team at Darkside Games on Spec Ops: The Line multiplayer. In stores now!

Wednesday, November 9, 2011

Call of Duty Modern Warfare 3



Call of Duty Modern Warfare 3 came out yesterday, a couple of co-workers and I did some art for this game through SID.

Saturday, June 25, 2011

Duke Nukem Forever

I worked on a couple of assets in Duke Nukem Forever. "HAIL TO THE KING BABY!"

Tuesday, May 3, 2011

The Art of Dance Central

Autodesk has posted a presentation by Riseon Kim, the developer and creator of Dance Central. It showcases a lot of the art made by the team at Shadows in Darkness.

Art of Dance Central - presented by Riseon Kim from Harmonix



Friday, January 14, 2011

Claptrap DLC makes Game Informer Top 10!

Claptrap's New Robot Revolution DLC for Borderlands made it on the list of Game Informer Top 10 Downloadable Content for 2010! I'm very proud of Shadows in Darkness for all of the hard work put into a very enjoyable, quality content pack.

Dance Central Postmortem

This month's issue of Game Developer magazine features a postmortem of Dance Central; very interesting read! Some of the characters that we worked on were featured in the article. Check it out!

Wednesday, December 15, 2010

Borderlands DLC Claptrap's New Robot Revolution

I worked on a bunch of props for Borderlands new DLC, Claptrap's New Robot Revolution. I also did the highpoly/lowpoly for the sign in the screenshot.

The Fight: Lights Out

I worked on a character for the Sony Playstation 3 Exclusive The Fight: Lights Out. Players use the move control to dodge and punch their way to victory.

Dance Central

I worked on a bunch of characters (including the one in the screenshot) for the XBOX exclusive Dance Central. Players use the kinect peripheral to control the characters through dance moves.

iPhone Games

Here's a couple of smaller games that I've worked on through Shadows in Darkness.

Highborn, a game for the iPhone, was a lot of fun to work on. Lots of small lowpoly characters.


I built some assets for Skystorm, an iphone game, including the aircraft carrier in the screenshot.