Wednesday, December 23, 2009

Star Trek PS3 Theme




Shadows in Darkness and Dark Side have released two Star Trek PS3 themes. I did the low poly for the ship, unwrap and normal transfers. Everyone did an awesome job!

Thursday, August 13, 2009

Updates!





Here's some stuff I've been working on. Tereza's ready for texture, I just turned her hair into mesh for the screenshots. Critiques and comments welcome!

Tuesday, July 28, 2009

Snake head update


Tightened up some of the details on the head. Still some things to clean up here and there.

Sunday, July 19, 2009

Infensus Viscus first texture pass



Spent some time texturing this beast, this is the first texture pass. Got some great input from the concept artist Daniel Burgos. Comments and critiques welcome.

Thursday, July 2, 2009

New Work!




Here's some new stuff I've been working on. The snake is for Tereza's head, still need to fix a couple things here and there but almost done. The other is a head for a character that I've been working on for an upcoming video game. Been very busy lately with getting my demo reel together and seeking employment opportunities. Enjoy!


Wednesday, April 8, 2009

Bear Rug Asset



I had a lot of fun making this bear skin rug. Here's the workflow I used. Thanks!

Saturday, March 14, 2009

More goodies!



Here's some updates on Tereza and some render tests on the busts. Got a big help from a friend for the lighting and rendering techniques (thanks paul).

Tuesday, March 10, 2009

Alas, the low poly has arrived!




Some low poly work on the creature and the busts. Tried to keep the creature under 7000 triangles and I was pretty lax about the polygon count on the busts. Thanks for the comments everyone, really appreciate it!

Monday, March 2, 2009

Is that a tongue?



Progress so far on Tereza. I've included the zsphere madness that is her tongue/tentacle thingy.

Wednesday, February 25, 2009

Normal Mappage



Here's an early normal map test on the creature. Working with 2400 polygons (4,746 triangles). I will post wires when I finalize the low poly.

Thanks for the critiques on the Thai Fighter guys! Will post updates soon!

Sunday, February 22, 2009

Thai Fighter




Here's a character that I'm working on. Original concept by Khang Le (http://khangle.net/). Got the low blocking meshes in, going to go into detail now. Thanks for all the comments guys, really appreciate it :).

Wednesday, January 21, 2009

A new piece, a new year!




Here's a new character for my portfolio. Original artwork by Carlos Huante (www.carloshuanteart.com). Only modeling, no sculpting yet, with some transposing. Thanks!